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Category: virtual reality

Posted on June 2, 2017

String Theory’s Weirdest Ideas Finally Make Sense—Thanks to VR

String Theory’s Weirdest Ideas Finally Make Sense—Thanks to VR
This isn't a video game. It's a classroom. The post String Theory's Weirdest Ideas Finally Make Sense—Thanks to VR appeared first on WIRED.
Posted on September 1, 2016

Can VR Really Make You More Empathetic?

Can VR Really Make You More Empathetic?
Artists, activists, and journalists now see VR’s potential to be an empathy engine. The post Can VR Really Make You More Empathetic? appeared first on WIRED.
Posted on June 21, 2016

So You Think You Love Earth? Wait Until You See It in VR

So You Think You Love Earth? Wait Until You See It in VR
The Overview Institute wants to use virtual reality to get more people to embrace our pale blue dot. The post So You Think You Love Earth? Wait Until You See It in VR appeared first on WIRED.
Posted on May 10, 2016

Only Robots Can Visit Deep-Sea Vents. Now You Can—In Glorious VR!

Only Robots Can Visit Deep-Sea Vents. Now You Can—In Glorious VR!
Deep-sea mining outfits are itching to exploit black smoker vents, which are loaded with precious metals like copper. An ROV is recording it for posterity. The post Only Robots Can Visit Deep-Sea Vents. Now You Can—In Glorious VR! appeared first on WIRED.
Posted on February 22, 2016

VR Will Make Science Even Cooler

VR Will Make Science Even Cooler

In a new BBC video, David Attenborough visualizes a story in a whole new dimension.

The post VR Will Make Science Even Cooler appeared first on WIRED.

Posted on September 15, 2015

Hacking the Inner Ear for VR—and for Science

Hacking the Inner Ear for VR—and for Science

Galvanic vestibular stimulation is a centuries-old technique for tricking the brain.

The post Hacking the Inner Ear for VR—and for Science appeared first on WIRED.

Posted on August 21, 2015

You Can’t Walk in a Straight Line—And That’s Great for VR

You Can’t Walk in a Straight Line—And That’s Great for VR

Redirected walking can trick people into believing they’re exploring huge areas when they’ve been walking in circles in a room.

The post You Can’t Walk in a Straight Line—And That’s Great for VR appeared first on WIRED.

Posted on August 11, 2015

The Obscure Neuroscience Problem That’s Plaguing VR

The Obscure Neuroscience Problem That’s Plaguing VR

Virtual reality has a less-than-obvious problem with how your eyes focus called vergence-accommodation conflict.

The post The Obscure Neuroscience Problem That’s Plaguing VR appeared first on WIRED.

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