{"id":106,"date":"2015-05-28T03:34:57","date_gmt":"2015-05-28T03:34:57","guid":{"rendered":"http:\/\/www.kurzweilai.net\/?p=253300"},"modified":"2015-05-28T03:34:57","modified_gmt":"2015-05-28T03:34:57","slug":"disney-researchers-develop-2-legged-robot-that-walks-like-an-animated-character","status":"publish","type":"post","link":"https:\/\/hoo.central12.com\/fugic\/2015\/05\/28\/disney-researchers-develop-2-legged-robot-that-walks-like-an-animated-character\/","title":{"rendered":"Disney researchers develop 2-legged robot that walks like an animated character"},"content":{"rendered":"<div id=\"attachment_253301\" class=\"wp-caption aligncenter\" style=\"width: 481px;  border: 1px solid #dddddd; background-color: #f3f3f3; padding-top: 4px; margin: 10px; text-align:center; display: block; margin-right: auto; margin-left: auto;\"><img class=\"size-full wp-image-253301\" title=\"Development-of-a-Bipedal-Robot-that-Walks-Like-an-Animation-Character-Image\" src=\"http:\/\/www.kurzweilai.net\/images\/Development-of-a-Bipedal-Robot-that-Walks-Like-an-Animation-Character-Image.jpg\" alt=\"\" width=\"471\" height=\"462\" \/><p style=' padding: 0 4px 5px; margin: 0;'  class=\"wp-caption-text\">Robot mimics character&#8217;s movements (credit: Disney Research)<\/p><\/div>\n<p>Disney researchers have found a way for a robot to mimic an animated character&#8217;s walk, bringing a cartoon (or other) character to life in the real world.<\/p>\n<p>Beginning with an animation of a diminutive, peanut-shaped character that walks with a rolling, somewhat bow-legged gait, Katsu Yamane and his team at Disney Research Pittsburgh analyzed the character&#8217;s motion to design a robotic frame that could duplicate the walking motion. using 3D-printed links and servo motors, while also fitting inside the character&#8217;s skin. They then created control software that could keep the robot balanced while duplicating the character&#8217;s gait as closely as possible.<\/p>\n<p>&#8220;The biggest challenge is that designers don&#8217;t necessarily consider physics when they create an animated character,&#8221; said Yamane, senior research scientist. Roboticists, however, wrestle with physical constraints throughout the process of creating a real-life version of the character.<\/p>\n<p>&#8220;It&#8217;s important that, despite physical limitations, we do not sacrifice style or the quality of motion,&#8221; Yamane said. The robots will need to not only look like the characters, but move in the way people are accustomed to seeing those characters move.<\/p>\n<div id=\"attachment_253302\" class=\"wp-caption alignnone\" style=\"width: 296px;  border: 1px solid #dddddd; background-color: #f3f3f3; padding-top: 4px; margin: 10px; text-align:center;\"><img class=\"size-full wp-image-253302\" title=\"Development-of-a-Bipedal-Robot-that-Walks-Like-an-Animation-Character-Image3\" src=\"http:\/\/www.kurzweilai.net\/images\/Development-of-a-Bipedal-Robot-that-Walks-Like-an-Animation-Character-Image3.jpg\" alt=\"\" width=\"286\" height=\"416\" \/><p style=' padding: 0 4px 5px; margin: 0;'  class=\"wp-caption-text\">(credit: Disney Research)<\/p><\/div>\n<p>The researchers are describing the techniques and technologies they used to create the bipedal robot at the IEEE International Conference on Robotics and Automation, ICRA 2015, May 26&#8211;30 in Seattle.<\/p>\n<p style=\"text-align: center;\"><iframe frameborder=\"0\" height=\"360\" src=\"https:\/\/www.youtube.com\/embed\/6aqlosnp8nE\" width=\"640\"><\/iframe><br \/>\n<em>DisneyResearchHub | Development of a Bipedal Robot that Walks Like an Animation Character<\/em><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Disney researchers have found a way for a robot to mimic an animated character&rsquo;s walk, bringing a cartoon (or other) character to life in the real world. Beginning with an animation of a diminutive, peanut-shaped character that walks with a rolling, somewhat bow-legged gait, Katsu Yamane and his team at Disney Research Pittsburgh analyzed the [&#8230;]<\/p>\n","protected":false},"author":13,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[46,43,54],"tags":[],"class_list":["post-106","post","type-post","status-publish","format-standard","hentry","category-airobotics","category-news","category-vraugmented-realitycomputer-graphics"],"_links":{"self":[{"href":"https:\/\/hoo.central12.com\/fugic\/wp-json\/wp\/v2\/posts\/106"}],"collection":[{"href":"https:\/\/hoo.central12.com\/fugic\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/hoo.central12.com\/fugic\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/hoo.central12.com\/fugic\/wp-json\/wp\/v2\/users\/13"}],"replies":[{"embeddable":true,"href":"https:\/\/hoo.central12.com\/fugic\/wp-json\/wp\/v2\/comments?post=106"}],"version-history":[{"count":1,"href":"https:\/\/hoo.central12.com\/fugic\/wp-json\/wp\/v2\/posts\/106\/revisions"}],"predecessor-version":[{"id":107,"href":"https:\/\/hoo.central12.com\/fugic\/wp-json\/wp\/v2\/posts\/106\/revisions\/107"}],"wp:attachment":[{"href":"https:\/\/hoo.central12.com\/fugic\/wp-json\/wp\/v2\/media?parent=106"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/hoo.central12.com\/fugic\/wp-json\/wp\/v2\/categories?post=106"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/hoo.central12.com\/fugic\/wp-json\/wp\/v2\/tags?post=106"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}